Comparing the first and second part of Gears of War
December 29, 2008, 8:49 am
On the pages of GameSpot published a great article entitled Gears of War:Now Then. The article, in particular, seeks to compare the image features of the first part of the famous TV series and its subsequent sikvela. For the sake of justice is worth noting that specific differences between the products is not observed. Of course, Gears of War 2 even more sophisticated. It sold some very interesting decisions:razrushaemy landscape, beautiful water, huge crowds of enemies, physics of soft materials. But in fact Unreal Engine 3. 0 is not able to show something radically new. Note that this technology is also extremely nipped. It is used almost every second game, regardless of genre supplies (from Mass Effect to Stranglehold). In most cases, this leads to the fact that the projects simply become indistinguishable from each other.